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Monday, March 1, 2010

Reading Circle 2010-03/01

Date: 03/01-2010
Participants: Azadeh, Lian, Liting, MiaoToday's
Tasks: Disscus the first paper, "Combining Audio and Video in Perceptive Spaces"

Lian: The main idea of the paper is to introduce a concept of interactive space, in which users can do something freely without any invasive equipments that users will directly touch, even observe. Here the author introduced some remote detect devices like camera or recorder or speaker or projector in one application. In another situation, user can sit in fount of a big screen and control some items. In all, the aim is to come up with more complex resolutions that are more robust and preciser.

Azadeh: This article with the title "Combining Audio and Video in Perceptive Spaces" is mostly about providing an natural interactive environment without utilizing any spatial devices or alien clothes . Users are easily able to act and have the natural movements without any limitations in this interactive space and see the feedbacks as projections on the screens. To implement such an environment just some cameras, a screen, a set of microphones and a desktop is required. I found this article’s contents so related to our project, since we are going to provide such an environment with cameras and projection screens and maybe sensors but we are not still sure about it. However we are going to provide a natural and interactive environment for our game according this article. We want the user (player) move and act in the game space freely and easily. Furthermore in this article some example projects are introduced which can be really helpful.Azadeh Navabi

April: The article recommend to ulitize passive sensors that avoid requiring special clothing and other unnatural objects to isolate the user from the environment. To be as natural as possible and to be as free as possible, it is better that the user could free to move and join into the game without caring about the instrumented hardware. Do not use invasive methods is significant all in all.

Miao: The main purpose of this article is talk about how to let the user free to interact with game or other systems. And it describes lots of nice examples of using camera in the real life instead of the invasive methods. So, the users do not need any equipment or wearable stuff and the system must be easily understood by any users.

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